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Publish 32 Updates and Bug Fixes Apr 14 2005

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Publish 32 contains the following changes, fixes, and additions:

# New Features

Two new Necromancer alchemy potions with two intensities each (regular and greater)
Conflagration - Creates a field of flame with damage based on potion the strength of the potion. Damage is based partially on the user's alchemy skill.
Confusion Blast - Confuses all monsters in an area. The size of the area is based on the strength of the potion.
Necromancer Exorcism spell
Exorcism is a Necromancer spell that also requires GM Spirit Speak to cast
Exorcism relocates any player ghosts around the caster to a shrine on that facet
Exorcism only works in a champion spawn region
Exorcism does not affect players who have a corpse on the same area server
Exorcism does not affect fellow faction, guild, alliance, or party members
Players with GM Spirit Speak can now see the ghosts of other players at all times
Exorcism scrolls are craftable by scribes, drop off of some high ranking creatures, and can be sold to shopkeepers
Added guild and alliance chat
Use "\" for guild chat
Use "|" (shift + "\") for alliance chat
Guild and alliance chat color and ignore toggles added to options gump
Improved looking radar map for both 2D and 3D clients
Shading based upon slope of tiles (except water and lava)
Shading based upon height of objects (will help terrain like the hedge maze)
Careful Z sorting (to make roofs of buildings look better)
Tree canopies (won't display in Felucca unless tree canopies option is on)
Corrected hue processing
Added a monument south-west of the Britain bank on both facets
Monument has statistics about the invasion
The color of the statue and the wording on it will vary depending on how successful players were at fighting off the invasion
Mini-house "Church at Night" as a 1st Year Veteran Reward
Paragons are now hued bright yellow in 3D client
Players can now hit "enter" to get through character selection screen and choose the last used character in 2D client
# Changes

The Despise Humanoid Invasion has ended
Turning in a BOD removes the BOD timer based on BOD type (blacksmith/tailor)
BOD quest offers now display time remaining in minutes instead of hours
Adjusted the rate at which cloth prices fluctuate in the commodity system
Vendors can no longer be dismissed until all of the gold they are holding as been collected
The turn-in NPC for Treasures of Tokuno, Ihara Soko, can now find more than 10 artifacts in your inventory
Replaced Polymorph gump with a better looking iconic choice gump
Confirmation gump now appears when disabling auto-insurance. Also added logging on the server-end to monitor for cases where insurance might not be working as it should.
All spellbooks, including Paladin, Necromancer, Ninjitsu, and Bushido, will now decay if they are not stored securely.
Multiple changes to prevent over-filling a container past its normal capacity. Most notably, this will affect players who do not have any room in their inventory or bank box when they receive an artifact
Death Strike is now capped at 60 damage if the target moves and 20 damage if the target doesn't move, with 66% of the damage determined by the ninjitsu skill of the attacker and 33% of the damage determined by the number of tiles the target was tracked for. Chained Death Strikes can raise these caps up to 70 and 30 damage, respectively.
Monster ignore no longer affects controlled creatures
# Fixes

Players can no longer fire a bow while moving unless you are using the Moving Shot special attack. Archery with low swing speed no longer waits too long to attack after moving. This fix also includes improved target switching for ranged combat.
You can no longer pay reduced rent by pricing items such that the total value of the vended items exceeds the system limits
Power scrolls given to dead players will now be placed in the player's corpse
Decorative plants now display the plant type in their name
Fixed a few creatures that were still auto-dispelling summoned pets too often
Fixed the spellbook descriptions of Demons, Energy Vortexes and Blade Spirits to reflect the recent change to the number of control slots they require
Faction tags can now be seen everywhere on Siege ruleset shards, instead of just in Felucca
Improved script language performance and fixed issues with various scripts on the server

 
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