Site Manager Posts: 464 Joined: 13 Aug 2004 | On Monday, October 30, 2006 the following was published:
An issue where your evil twin would get you guardwhacked has been fixed Evil twin will now disappear if it fails to reveal its victim Once the Grim Reaper kills a target or if his target is dead, he will go back to his graveyard If the victim or the Grim Reaper enters a house he will go back to his graveyard The Grim Reaper will now give a random top attacker an artifact, not just the player who does the most damage Added a 50/50 chance of either spawning a black statuette or an orange statuette 9th anniversary beverages will no longer lose their names, and existing ones will have been fixed as well An issue that caused Halloween invasions to be too easy has been fixed Added dead trees into the selection of the heritage items |
On Monday, October 30, 2006 the following was published:
An issue where your evil twin would get you guardwhacked has been fixed
Evil twin will now disappear if it fails to reveal its victim
Once the Grim Reaper kills a target or if his target is dead, he will go back to his graveyard
If the victim or the Grim Reaper enters a house he will go back to his graveyard
The Grim Reaper will now give a random top attacker an artifact, not just the player who does the most damage
Added a 50/50 chance of either spawning a black statuette or an orange statuette
9th anniversary beverages will no longer lose their names, and existing ones will have been fixed as well
An issue that caused Halloween invasions to be too easy has been fixed
Added dead trees into the selection of the heritage items